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Sliding Hero

Engine

Unity

Role

Programmer and Game Designer

Period

Q3 2024

During the development of Sliding Hero, I focused primarily on UI programming and the design of both game areas and puzzles.
I believe it was a very important period for my development: it gave me a very practical understanding of the challenges faced during the development of a commercial project.
The game has a demo on Steam, for which I worked in the aforementioned roles and as a tester. The release is scheduled for 2025.

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