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Global Game Jam 2025
For GGJ2025, the theme was "Bubbles."
In three days, five of my colleagues and I created an endless runner in which a mannequin inside a plastic bubble descends a raging river.
I was responsible for programming and balancing the damage system: the player shouldn't move the bubble too violently, as damage depends on the force with which the mannequin's parts hit the bubble walls.
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